(() => { if (window.daveBotRunning) return alert("King's Bot is already active."); window.daveBotRunning = true; // === GUI START === const gui = document.createElement("div"); gui.id = "daveGui"; gui.style = ` position:fixed;bottom:10px;right:10px;z-index:9999; background:#0d0d0d;color:#0f0;padding:15px; border:2px solid #0f0;font-family:monospace; font-size:14px;max-width:300px; `; gui.innerHTML = `
💀 King Bot
`; document.body.appendChild(gui); let botRunning = false; // === HACK CORE START === const cheatLogic = async () => { const { stateNode } = Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")); })())[1].children[0]._owner; const Question = stateNode.state.question || stateNode.props.client?.question; if (!Question) return; const correctAnswers = Question.correctAnswers || []; if (Question.qType !== "typing") { if (stateNode.state.stage !== "feedback" && !stateNode.state.feedback) { for (let i = 0; i < Question.answers.length; i++) { if (correctAnswers.includes(Question.answers[i])) { document.querySelectorAll("[class*='answerContainer']")[i]?.click(); break; } } } else { document.querySelector("[class*='feedback'], [id*='feedback']")?.firstChild?.click(); } } else { Object.values(document.querySelector("[class*='typingAnswerWrapper']"))[1].children._owner.stateNode.sendAnswer?.(correctAnswers[0]); } }; // === TICK HANDLER === const interval = setInterval(() => { if (botRunning) cheatLogic(); }, 1500); // === GUI HANDLERS === document.getElementById("daveStart").onclick = () => { botRunning = true; }; document.getElementById("daveStop").onclick = () => { botRunning = false; }; // ❌ Close Button document.getElementById("daveClose").onclick = () => { clearInterval(interval); document.getElementById("daveGui")?.remove(); window.daveBotRunning = false; }; // ` KEY TO TOGGLE GUI document.addEventListener("keydown", e => { if (e.key === "`") { const gui = document.getElementById("daveGui"); if (gui) gui.style.display = gui.style.display === "none" ? "block" : "none"; } }); })();